In this section, filters can be applied to the graphics output, useful for example in games with limited resolutions.
Set to either Native or RTG mode.
You can specify whether to use Null Filter, Direct3D, OpenGL, Scale2X, hq2x, SuperEagle, Super2XSal, 2xSal or PAL graphics support with Point or Bilinear graphics in either 16 or 32 bit modes.
The Horizontal and Vertical Sizes can be specified from -50 to 50 or 1x to 8x if using filters except Direct3D or OpenGL.
The Horizontal and Vertical Positions can be specified from -50 to 50.
Aspect Ratio Correction
You can specify the aspect ratio such as Disabled, Automatic, 4:3, 5:4, 15:9, 16:9, 16:10.
Keep autoscale aspect ensures that any filter will ensure display keeps its autoscale ratio correct to avoid distortions.
Keep aspect ratio ensures that any filter will ensure display keeps its aspect ratio correct to avoid distortions.
Monitor type can be Disabled, VGA or TV.
The Scanline can be specified as Scanline level or Transparency and ratios from 1:1 to 3:3 and from 0 to 100.
Scanline Brightness can be specified from 0 to 100.
Settings can be saved as a Preset if you wish to reuse Filter settings in other configurations.
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